Am I missing something here?
The first 3-4 circles calculation plays the main role. After that when pattern recognition helps a hand, pace will speed up.
It is not a linear proces.
If you use simple problems, as I did with step 3 and 4 from TCT, then the speed is high from the beginning. But a problem is only simple for you because parts of it are already in your pattern-recognition-brainlobes.
Even having seen certain problems 10 or 12 twelve times, I still have to calculate them - it just takes less times each time I do them.
IMHO, the first circle should take you as long as you need so you can do as much calculation practice as possible so that when you get to the second circle, if you make moves simply because you remember it from previous training, at least you'll fully understand the problem and not just remembered the solution.
At 9:08 AM, CelticDeath
I don't worry about solving speed until I get to the 5th circle. I find that with each circle I do get a little faster until I can pretty much look at the puzzle and the answer pops out immediately (by the 6th or 7th circle). I find that the first 4 circles are for developing full understanding of the problems as well as for trying ways to "bust" the solution and see why the solutions are as they are. Circles 5-7 are for burning the patterns into your mind.
Some time ago I ordered Art of Attack (Vukovic) and Life and Games of Mikhail Tal (Tal) from Amazon.
I started Art of Attack but didn't get far, somehow I didn't have the time to really read this book properly. And this book deserves to be read the old way - going through the moves on chess board (accompanied by fresh coffee and heavy pipe tobacco).
Tal's book is also very good. I like the way he writes and explains background to the games. Tal's games are of course full of wild sacrifices so it might be a good idea to read first AoA.
I haven't heard of Storming the barricades, what kind of a book is it?
- bahus